Well, I was asked to create a step by step guide for the adventure party and seeing that it's a pretty relaxing weekend with no pesky first years barging through my office door, I've decided to do just that. I'll probably not find another good opportunity like this anytime in the near future.
So first of all, what is the adventure party? The adventure party is exactly what the words mean. A party of people sent on adventures. In this case, your sworn swords. Going on these adventures help you to level up your sworn swords and also to collect resources, depending on which adventures you're sending them to.
Now, the first step is to unlock that adventure party ability. Where do you find this? It's simple, really. After leveling up to level 20, you'll be able to assign a talent as usual. Go to the talent page and select the "Party" tab and you'll see the following below. Click on the top left ability, which increases your adventure party size by 6. Once you assign the talent here, you've unlocked that ability.
Next, go over to your sworn swords screen. Make sure you have available swords to send on these adventures. Click on the "Adventure Party" tab.
You'll see the following screen and this is where you'll be able to choose which swords to send for adventures, what actions to use and the adventures you want them to go on.
1. This will fill every slot with all your idle sworn swords.
2. This will fill the individual slot with the idle sword of your choosing.
3. This will set the same action for all the swords that have been assigned a slot. You'll need to pay with gold to unlock the option for individual actions.
4. This will set the same adventure for all the swords assigned. Same as the above, you'll need to pay with gold to unlock.
5. This will send all your swords assigned to the adventure/s chosen.
Clicking on the "Set Sworn Sword" button will bring up this window. You'll be able to choose which sword you'll want to assign. For the purposes of this guide, we'll choose Mysie Locke here. Once you've chosen, click on the "Select" button.
You'll see that she has appeared in the first slot. Next, click on the "Set Action" button to assign the action the sword will be taking.
You'll see this window popping out. Choose the action and click on the "Go" button.
Click on the "Set Same For All" button and you'll see this menu. Click on which ever adventure that you'll want to send your sword or swords to. Yes. Click on the pictures. Which ever one you want. There are plenty.
Once that is done, you'll see the slot being filled with your chosen sword, action and adventure. Now, all that is left to do is to click on the bottom right button.
The following image is what you'll see after the sword or swords come back from the adventure. What do you know? I won! You'll get to see the rewards that you've gotten, in this case, 26 silvers, 20 training points (which are basically the points needed for your sword to get to the next level/rank) and a wood resource.
1. This will show you the details of that adventure.
2. This will send out the sword or swords again.
And now, you've learnt how to use the adventure party feature. It really is a lazy person's answer to sending a whole bunch of swords at the same time with only a click of a button. Well, that's after you've assigned everything. It's also a good way to keep training your swords and getting additional resources without relying solely on your village center. Adventures also get increasingly difficult as the level increases but they yield better rewards too.
So, have fun with it, after all, you're the lord or lady of your hold.
As always, leave me a comment and let me know what you think, or just say hi!
Wednesday, 28 May 2014
I've been playing this new muggle game for quite a bit and have decided to write a few guides that might help those who have trouble understanding how to play the game. I might not be doing every single aspect of the game but I guess, we'll see what other aspects might be needed and if it would affect with my wizarding duties.
So, maybe you've been playing this game for a while, maybe you've just started and perhaps you're enticed by all the clickable buttons that does stuff in the game and some of these buttons might be unfamiliar to you. Well, you've come to the right place if you're keen on attacking other camps in the alliance vs alliance phases.
First of all, what is the alliance vs alliance phase? It's basically a period of time when the alliances in the game unsheathe their swords, put on the armor and battle for fame, glory, rewards and bragging rights. Tired of words and can't wait to start attack? Alright, alright, hold your horses, I'll start right now.
To begin attacking other alliances, first click on the "Alliance" tab on the bottom of your screen as circle in the picture below.
You'll see this screen pop out with the name of your alliance, how many members you'll have, the number of members that are participating in the current alliance phase, the name of your leader, what your alliance is about and by default, you'll see your message of the day that's written by your leader. Click on the "Camps" tab to look at where your alliance has placed their camps.
You'll see the amount of camps, their levels and specialties. Do take note that you are only able to attack other alliances who have placed camps in the same area as you have. For this example, we will focus on the level two camp that's being built on the neck in the north area. You'll see the following pop out. To garrison a sworn sword, click on the "Garrison" tab.
You will be able to see this pop out. If you haven't garrison a sword, it will be empty, so click on the "Garrison" tab to select a sworn sword.
A window would pop out to show you the amount of idle sworn swords. In this case, we have Raymund Sevenstreams. If you have a few, choose the sword that you want to place into camp and click the "Select" button.
Once your sword is garrisoned in the camp, you'll be able to attack or defend the camp. If the sword is left idling in the camp, it would automatically defend from any incoming attacks from other alliances. So it is good to balance between attack and defending your camp. Anyway, since you're here, it is obvious you want to attack, so let's get on with it. Select the "War Map" tab and you'll see the following. By default, you'll see the list for the overall ranking of alliances.
Since the camp in our example is in the north, select the tab as shown below. Each tab represents the different areas where the camps are built on.
You will see the following appear. The "Prev" button shows the alliances that have a higher ranking than you, while the "Next" button shows the alliances that are ranked lower than you. Depending on the alliance ranking, the amount of victory points that you'll earn for your own alliance, differs. Note, to extend the list, click on the "View Self" button to see your ranking and it does makes it easier to look through.
Once you have decided on an alliance, click on the "Go" button and you'll see the following pop out. Let's choose the alliance, "The Legacy of Rhaegar" (Don't worry, I didn't attack. So there isn't a need to fret, people from that alliance). Seeing that there isn't any known camp, just choose any camp and click the "Go" button.
You'll be taken to a window that will allow you to choose the idle swords that are in the camps, "The Neck", "Torrhen's Square" or "White Knife". Remember that we garrisoned Raymund at "The Neck"? It doesn't matter if it was a different camp. As long as they are within the same area which is in "The North". Does it make sense?
Anyway, select the idle sword and choose the preferred action as you would with those quests. Once that's done, click on, you guessed it, "Go".
Congratulations! You have just sent your sword attacking. I hope this guide isn't too confusing and will help you navigate through the many clickable buttons in the game. Now go out there and attack!
As always, leave me a comment and let me know what you think, or just say hi!