Saturday 27 September 2014

A decision.

Hello again,

Well, I have been thinking about a certain decision that might affect the future of this and perhaps the direction that I might take it but I have decided to separate the YouTube channel from this personality. I would finish the games that are currently ongoing but any new videos would be on another channel.

My reasons for doing so? Well, firstly, I find it increasingly difficult to maintain this personality while playing a game. In some ways, it's rather restricting worrying about keeping within the boundaries of the fandom. Secondly, I feel that I would free myself from the constraints of only targeting a particular group or fandom.

Also, my twitter feed would be changed to reflect the new personality and would thereby be the "muggle" in which I get most of my information from.

This could be a wrong move or a right one but at this point, I feel that it's better for me. I hope that you'll continue to support my endeavors and thank you.

As always, leave me a comment and let me know what you think, or just say hi!

The muggle behind the screen.

Wednesday 24 September 2014

Vanish (game) - My thoughts



Hello again,

Well, as you might know, I have been trying out a few muggle games that are available out there and I would like to talk about this particular game called, Vanish.

Firstly, what is Vanish all about? From what I understand from playing the game, I've been captured by something and thrown into a cell that I'm guessing is beneath a city, in the sewers. I guess, my goal is to escape from the sewers since I do not have a weapon to defend myself.

Perhaps it's because I have not been exposed to such games but I was literally perspiring buckets. My face was soaked by the time I ended the game. Granted, it might not be a good idea to play at night but that was the time when the muggles around me are relatively quiet.

My main thought as I was playing through the game was, "why do the muggles do this?" and I have to say, I am still wondering about that. Ever since I've played this, I have come across many different games that have a similar set up. The main character is always lost, trapped or kidnapped or something along those lines, in a room, an abandoned house, forest, and the list goes on. Do the muggles really enjoy getting spooked that much? I understand that there is a term they use for moments in the game when you are supposed to get scared and it's called, jump scares.

They are basically moments in the game when something usually jumps out at you that is supposed to scare you. These moments are deliberately written into the game to perhaps make it more exciting? I'm not entirely sure about that but I have to admit that I was very much dreading my time spent in the sewers because of those jump scare moments.

I have linked my let's play on the game below, so feel free to check them out and laugh at my failure (SPOILERS!).

I don't want to die.. - Vanish
Lost - Vanish - Part 2

It's a free game so you might want to try it out for yourselves. I am very sure that there are many out there that would perform so much better than I have. For the time being, well, let's just say that I'm playing games that would not rip my heart out every time I play it. Pomfrey is already having a hard time concocting those medicines for my nerves.

As always, leave me a comment and let me know what you think, or just say hi!

Farewell,
Lord Severus

Saturday 20 September 2014

What I've been up to...

Hello again,

So as the title of the post suggests, this entry is about the things that I've been up to. Well, the answer to that is nothing much. I have spent most of my time observing muggles and the way they scurry about on their day.

It's rather fascinating as I've come to notice that muggles tend to walk about without noticing much. It's like they are moving or walking on auto-pilot. Auto-pilot, as I have come to understand is the movement in which an object is travelling without any external interference (usually a human being). Used on a human being, I believe the term describes the void of conscious thought in an individual that's on the move. I have to clarify here, the muggles that I was observing were alone. Anyway, I have seen on a few occasions that these muggles bumped into something while walking along. Granted, their focus was on the mobile phone or some other mobile device (which I later found out to be called iPads).

You might have been wondering why I've had that much time observing muggles, well, I have been granted free reign to observe and research about muggles from the ministry and have thus given up my position at Hogwarts. I do still have my office at Hogwarts though so I might still whine about the annoying first years that are zipping past the corridors. Although, it appears that there is an increasing amount of them that are muggle born. Which suggests that we might not be that different after all.

Going back to the subject, I might talk to a few muggles to learn more about this auto-pilot thing they have going. I suppose, it's similar to us being caught up in our own thoughts that we often find ourselves at our destination without realizing it.

Anyway, apart from muggle watching, I have been playing around with muggle games as well. There are a few games that I have been enjoying and a few that have made me jump, most of which are being recorded and being edited. I do enjoy the editing process, the steps in which muggles go through to produce a piece of work although I'm blindly bundling my way around.

Alright, I shall stop here for now.

As always, leave me a comment and let me know what you think, or just say hi!

Farewell,
Lord Severus

Wednesday 17 September 2014

Still Life (game) - My thoughts


Hello again,

I'll be looking at this game called 'Still Life' and one thing that I do know about this game is that it is a pretty old game. What do I mean by old? Well, it was first launched in 2005 and from what I understand from the gaming world, anything more than one or two years is considered old.

Anyway, I was first enticed by the introduction to the game. The player is supposed to solve a series of murders that are most likely committed by the same murderer. So you get to be a female FBI agent that is trying to get onto the trail of this elusive cloaked murderer while also controlling a detective in 1920s Prague (which I have to say, I got confused for London). The game is basically a point and click type format, in which the only thing you need to play the game is just a mouse. The story line is quite linear in the sense that your decisions doesn't really count and the goal of each segment is to find everything that is worth finding in that particular scene. Also, the story is quite mysterious and I have to say, I am quite drawn to it. I find myself wanting to continue the game just so I can get to the bottom of the mystery and it's like reading a mystery novel accept I get to see the world that the author sees instead of relying on my imagination. The artwork is pretty good too and I find myself looking forward to the next cut scene. There are some puzzles thrown into the game so it's not entirely a sit back and enjoy the story type of game and I have to say, I am rather stumped at some of the puzzles that I have encountered.

Despite a few funny glitches, I have been enjoying myself immensely while playing. A mixture of story telling, logical thinking and puzzle solving, the game does break up the game play quite a bit although I would not deny that there are times when you'll find yourself overwhelmed with the conversation between characters. These conversations do help hint the player on where they are supposed to go next or what they are supposed to do but sometimes it is buried in between a huge chunk of words. I'm not saying the the conversation doesn't help with the understanding of the story but sometimes, one does feel tired and just want to get to the next bit.

Perhaps this is too soon to write a review of it, considering the fact that I haven't completed the game but I will say, there is a chance that I might not like the ending of the game but I suppose that is a risk that I'm willing to take for a game that I have been enjoying so far. I should also mention that I have purchased Still Life 2 and would definitely play that after completing this. That's how much I enjoyed this game and besides, it rather interesting to see the kind of ways these muggles get up to, to solve cases.

I would recommend getting the game if you're a fan of such games but if you're a little lazy and perhaps short of cash, you can check out my let's play of it. As of this entry, I have not completed the game but the playlist that I have linked to below, will update automatically whenever I upload new videos of it. So do subscribe to know when new videos for this game are up.

Get Still Life.
'Still Life' let's play.

As always, leave me a comment and let me know what you think, or just say hi!

Farewell,
Lord Severus

Wednesday 10 September 2014

Pottermore and Sony breakup

Note: I had no idea that this wasn't posted. Must have clicked on the wrong button. So, to risk being out of date, I'll still post this up. It's a short entry anyway.

Hello again,

Finally a little free time and while trying to catch up with muggle news, I found out that the muggles trying to recreate the magical world using muggle technology has suffered a little set back. Well, I say set back because it sounds like a break up.

My question now would be whether those muggles down at pottermore have the ability to continue or rather, improve the experience. I have heard some rather awful reviews from the muggles using that site and it's slightly worrying, considering that is almost similar to the magical world and honestly, I would hate for the muggles to think that the magical community is nasty and incompetent.

The pottermore community seems to be split down the middle as well. One side seems to think the world of the site, that they are doing a really good job while the other side seems to think that more should be done for the site.

So the question is, is pottermore really going downhill? Had sony foreseen this and thus decided to break away from this to minimize the effect it would have on it's reputation? Or has pottermore decided to place it's focus on other things and had found sony to be too cumbersome, therefore the break? Of course, these are just hypothetical questions that I have and am in no way affiliated with any or either of the companies.

I am not here to influence your opinions, just merely to state some questions and perhaps concerns of mine and you can decide on your own.

As always, leave me a comment, let me know what you think, or just say hi!

Farewell,
Lord Severus

The wolf among us: episode one (game) - My thoughts


Hello again,

Today, I'll be talking about this muggle game called 'The wolf among us'. It is an episodic game which means that content is being released in episodes. I have completed the first episode and I must say that this game is really quite interesting.

The story is about how fables (as they are called in the game) who were characters from fairy tales that muggles have grown up with, survive in the muggle world or as the game calls them, mundies. The main character of the story is a sheriff called Bigby and he is supposedly the big bad wolf of the red ridding hood story. He is supposed to keep the law in the supposedly fable community and I'm guessing his status in the mundy community is that he is a private detective? I'm not sure, I don't think it's addressed in the series.

Anyway, without giving too much away, there seems to be some killer running loose in the fable community and Bigby is tracking him or her down. I have linked my play through of the first episode below and you can check out the decisions that I've made.

My 'The wolf among us' let's play.

I think the game evolves accordingly to the decisions that you make so the game would be different to each individual. Which I am quite interested in. I wonder how my decisions would affect the later episodes. I like the artwork as well. It's different from other games that I've seen (which isn't much) and it has that comic book quality to it.

Comic books are what muggles call books that tells the story in a picture format with minimal dialogue or text.

Of course there are different styles of these comic books but I like that the game chooses to use that style for their characters and their world. I have been enjoying the game so far, with the timed responses and testing the response time that the player has. For example, there are a variety of ways the game asks you for a decision and one of them is your reply to questions or conversations. Another example is that the game presents two different locations and the player would have to choose which location to go to. I feel that these timed responses forces the player to really think while playing the game instead of just going through the motions and wanting to get to the bottom of everything. Adding in events like clicking different letters on the keyboard to avoid objects while chasing down a suspect helps break the monotony of just clicking through the conversation quickly just so you'll get to the end and find out whodunit.

I would recommend this game to those who are looking for something different from the other games out there. Or, if you are patient enough, watch me play through the rest of the episodes. There are five in total so it would probably take me some time to go through it all.

As always, leave me a comment and let me know what you think, or just say hi!

Farewell,
Lord Severus